THE GREAT ESCAPE
A makeshift prison is set up in a research lab complete with cell, bars and surveillance cameras. For 2 weeks participants are recruited to play prisoners and guards. The prisoners are locked up and have to follow seemingly mild rules, and the ‘guards’ are simply told to retain order without using physical violence. Anyone is allowed to quit at any time, by forfeiting their payment. In the beginning the mood between both groups is insecure and empathetic. But soon quarrels arise and the warden employs more drastic actions to show his authority. You only have one hour to escape before your plan is discovered. You must break all the inmates out of their individual cells, before escaping through the infirmary. If you are caught, you will no longer be part of a research project, you will be an actual prisoner.